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woe_biochemist [2015/01/05 00:58]
almerta
woe_biochemist [2015/01/05 06:21] (current)
almerta
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 ====== Biochemist roles ====== ====== Biochemist roles ======
  
-There are 2 main roles a biochemist can take during War of Emperium on iRO classic.+There are 2 main roles a biochemist can take during War of Emperium on iRO Classic.
  
   * Damage Dealing Biochemist   * Damage Dealing Biochemist
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 ==== Positioning and Play ==== ==== Positioning and Play ====
  
-As a Biochemist only has 1 base vit, it is mostly immune to Acid Bomb from other Biochemists. A damage dealing Biochemist positions itself at the front of the guild with the scholars. \\ These Biochemists should be permanently under sacrifice from a Paladin. Targets are ideally called out by the guild to synchronize the removal of opponent sacrifice and maximize damage. \\ Priority targets would be opposing ​vit based classes, Paladins, Scholars, Assassin Cross, Lord Knights and Performers. High Wizards who get vit will drop fast to acid bomb.+As a Biochemist only has 1 base VIT, it is mostly immune to Acid Bomb from other Biochemists. A damage dealing Biochemist positions itself at the front of the guild with the scholars. \\ These Biochemists should be permanently under sacrifice from a Paladin. Targets are ideally called out by the guild to synchronize the removal of opponent sacrifice and maximize damage. \\ Priority targets would be opposing ​VIT based classes, Paladins, Scholars, Assassin Cross, Lord Knights and Performers. High Wizards who get VIT will drop fast to acid bomb.
  
 <WRAP center round info 100%>The biochemist should friend targets for [[:​full_chemical_protection|Full Chemical Protection]] prior to WoE starting and use the friend window and party window to buff their guildmates. \\ <WRAP center round info 100%>The biochemist should friend targets for [[:​full_chemical_protection|Full Chemical Protection]] prior to WoE starting and use the friend window and party window to buff their guildmates. \\
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 ==== Equipment ==== ==== Equipment ====
  
-^  ^Stun proof / Basic^Alternatives |+^  ^Stun proof / Basic ^Alternatives |
 ^Upper head |Parade Hat / Ulles Cap (Stalactic Golem) |<font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;​inherit>​Ramen Hat / St Patrick'​s Day Hat</​font> ​    | ^Upper head |Parade Hat / Ulles Cap (Stalactic Golem) |<font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;​inherit>​Ramen Hat / St Patrick'​s Day Hat</​font> ​    |
 ^Mid head |Any slotted mid (Stalactic Golem) |<font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;​inherit>​Any slotted mid (Orc Hero)</​font> ​    | ^Mid head |Any slotted mid (Stalactic Golem) |<font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;​inherit>​Any slotted mid (Orc Hero)</​font> ​    |
 ^Lower head |Well Chewed Pencil |  | ^Lower head |Well Chewed Pencil |  |
 ^Garment |Asprika / Nyd Garb / Valkyrian Manteau (Raydric) |  | ^Garment |Asprika / Nyd Garb / Valkyrian Manteau (Raydric) |  |
-^Armor |Valkyrian Armor (Marc/Evil Druid) |+3 dex int stat Valkyrian Armor |+^Armor |Valkyrian Armor (Marc / Evil Druid) |+3 DEX INT Valkyrian Armor |
 ^Shield |Valkyrja'​s Shield/ Thorny Buckler (Thara Frog) |  | ^Shield |Valkyrja'​s Shield/ Thorny Buckler (Thara Frog) |  |
 ^Weapon |N/A or Elemental sword (3x Cecil Damon) |Mjolnir* | ^Weapon |N/A or Elemental sword (3x Cecil Damon) |Mjolnir* |
 ^Shoes |Variant Shoes |Diabolus Boots (Matyr / Firelock) | ^Shoes |Variant Shoes |Diabolus Boots (Matyr / Firelock) |
-^Acc 1 |Glove / Orlean ​Glove (Zerom) / Medal of Honor |Hide (Smokie) accessory as alternative | +^Acc 1 |Glove / Orleans'​s ​Glove (Zerom) / Medal of Honor |Hide (Smokie) accessory as alternative | 
-^Acc 2 |Glove / Orlean ​Glove / Bison Horn (Zerom) |  |+^Acc 2 |Glove / Orleans'​s ​Glove / Bison Horn (Zerom) |  |
  
 Equipment notes: Equipment notes:
  
-  * Stun proofing must equal to 100% from equipment. Stun resistance from vit** DOES NOT STACK** ​ with equipment resistance. +  * Stun proofing must equal to 100% from equipment. Stun resistance from VIT** DOES NOT STACK** ​ with equipment resistance. 
-  * Stun Resistance from equipment does not affect Stun duration. With 1 vit, the effect duration will be 100% if stun happens!+  * Stun Resistance from equipment does not affect Stun duration. With 1 VIT, the effect duration will be 100% if stun happens!
   * One Bison Horn should be used with Thorny Buckler to provide the combo bonus.   * One Bison Horn should be used with Thorny Buckler to provide the combo bonus.
-  * Dex and ASPD should be as high as possible. A minimum ASPD of 186 is recommended with 140 dex.+  * DEX and ASPD should be as high as possible. A minimum ASPD of 186 is recommended with 140 DEX.
   * A Hide (Smokie) accessory should be kept as a swap. A Sight <font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;#​FFFFE0>​(</​font> ​   Horong<​font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;#​FFFFE0>​)</​font> ​   accessory is also useful to have on standby.   * A Hide (Smokie) accessory should be kept as a swap. A Sight <font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;#​FFFFE0>​(</​font> ​   Horong<​font 14px line-height:​ 19.6000003814697px/​inherit;;​inherit;;#​FFFFE0>​)</​font> ​   accessory is also useful to have on standby.
-  * Thorny Buckler may be detrimental against high dps magic users. A Valkyrja'​s Shield can be much more effective in reducing damage taken.+  * Thorny Buckler may be detrimental against high DPS magic users. A Valkyrja'​s Shield can be much more effective in reducing damage taken.
   * Valkyrian Manteaus are a good choice vs opponents who like to use Guillotine Fist aggressively.   * Valkyrian Manteaus are a good choice vs opponents who like to use Guillotine Fist aggressively.
  
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 == Stats for DD Biochemist == == Stats for DD Biochemist ==
  
-^str ^1 | +|STR |1 | 
-|agi |25 | +|AGI |25 | 
-|vit |1 | +|VIT |1 | 
-|int |99 | +|INT |99 | 
-|dex |99 | +|DEX |99 | 
-|luk |1 |+|LUK |1 |
  
-  * If using a Mjolnir, it is recommended to reduce ​dex and increase ​agi+  * If using a Mjolnir, it is recommended to reduce ​DEX and increase ​AGI.
  
 </​WRAP>​ </​WRAP>​
  
-<WRAP center round info 100%> *With mega resist potion ​an alternative hat with Stalactic Golem card can be used, such as Ulles Cap or St Patrick'​s Day Hat.+<WRAP center round info 100%> *With Mega Resist Potion ​an alternative hat with Stalactic Golem card can be used, such as Ulles Cap or St Patrick'​s Day Hat.
  
 </​WRAP>​ </​WRAP>​ </​WRAP>​ </​WRAP>​ </​WRAP>​ </​WRAP>​
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 ==== Positioning and Play ==== ==== Positioning and Play ====
  
-The Full Support Biochemist stays in the middle of the group and will use [[:​aid_condensed_potion|Aid Condensed Potion]] when the guild is taking damage. It has high ASPD and dex so it can cast it rapidly ​in quick succession.+The Full Support Biochemist stays in the middle of the group and will use [[:​aid_condensed_potion|Aid Condensed Potion]] when the guild is taking damage. It has high ASPD and DEX so it may cast rapidly.
  
 <WRAP center round info 100%>The biochemist should friend targets for [[:​full_chemical_protection|Full Chemical Protection]] prior to WoE starting and use the friend window and party window to buff their guildmates. \\ <WRAP center round info 100%>The biochemist should friend targets for [[:​full_chemical_protection|Full Chemical Protection]] prior to WoE starting and use the friend window and party window to buff their guildmates. \\
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 ==== Equipment ==== ==== Equipment ====
  
-^  ^Stun proof / Basic^Alternatives |+^  ^Stun proof / Basic ^Alternatives |
 ^Upper head |Ulle'​s Cap/Feather Beret/​Yellow Ribbon |  | ^Upper head |Ulle'​s Cap/Feather Beret/​Yellow Ribbon |  |
 ^Mid head |Any slotted mid (Nightmare) |  | ^Mid head |Any slotted mid (Nightmare) |  |
 ^Lower head |Well Chewed Pencil |  | ^Lower head |Well Chewed Pencil |  |
 ^Garment |Captain'​s Manteau* (Raydric) |  | ^Garment |Captain'​s Manteau* (Raydric) |  |
-^Armor |Elite Engineer Armor* (Marc/Evil Druid) |+3 dex Valkyrian Armor |+^Armor |Elite Engineer Armor* (Marc / Evil Druid) |+3 DEX Valkyrian Armor |
 ^Shield |Valkyrja'​s Shield/ Thorny Buckler (Thara Frog) |  | ^Shield |Valkyrja'​s Shield/ Thorny Buckler (Thara Frog) |  |
 ^Weapon |N/A or Elemental sword (3x Cecil Damon) |  | ^Weapon |N/A or Elemental sword (3x Cecil Damon) |  |
 ^Shoes |Battle Greave* (Matyr / Firelock) |  | ^Shoes |Battle Greave* (Matyr / Firelock) |  |
-^Acc 1 |Glove / Orlean ​Glove (Zerom) /Medal of Honor |Hide (Smokie) accessory as alternative | +^Acc 1 |Glove / Orleans'​s ​Glove (Zerom) / Medal of Honor |Hide (Smokie) accessory as alternative | 
-^Acc 2 |Glove / Orlean ​Glove / Bison Horn (Zerom) |  |+^Acc 2 |Glove / Orleans'​s ​Glove / Bison Horn (Zerom) |  |
  
 *These gears are exclusively obtained from Battlegrounds *These gears are exclusively obtained from Battlegrounds
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   * Sleep immunity is important! A nightmare Ulle's Cap can be used in place of a nightmare mid, but is not ideal.   * Sleep immunity is important! A nightmare Ulle's Cap can be used in place of a nightmare mid, but is not ideal.
-  * Dex and ASPD should be as high as possible. A minimum ASPD of 186 is recommended with 140 dex+  * DEX and ASPD should be as high as possible. A minimum ASPD of 186 is recommended with 140 DEX
-  * A hide (Smokie) accessory should be kept as a swap. A sight accessory ​horong ​) is also useful to have on standby.+  * A Hide (Smokie) accessory should be kept as a swap. A Sight (Horongaccessory ​is also useful to have on standby.
  
 </​WRAP>​ </​WRAP>​
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 == Stats for Full support Biochemist == == Stats for Full support Biochemist ==
  
-^str ^1 | +Non-food dependent 
-|agi |31(no food) / 50(w/ food) + 
-|vit |97(no food) / 87(w/ food) +|STR |1 | 
-|int |1 | +|AGI |31 | 
-|dex |99 | +|VIT |97 
-|luk |1 |+|INT |1 | 
 +|DEX |99 | 
 +|LUK |1 | 
 + 
 +</WRAP> 
 + 
 +<WRAP center round warning 60%> 
 + 
 +== Stats for Full support Biochemist == 
 + 
 ++10 Food dependent 
 + 
 +|STR |1 | 
 +|AGI |50 | 
 +|VIT |87 | 
 +|INT |1 | 
 +|DEX |99 | 
 +|LUK |1 |
  
 </​WRAP>​ </​WRAP>​
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 ==== Skill build ==== ==== Skill build ====
  
-Full support biochem ​should get Full Chemical ​protection ​maxed as well as Aid Condensed Potion. First class skills are a personal preference, provided Enlarge Weight Limit and Push Cart are maxed out.+Full Support Biochemists ​should get Full Chemical ​Protection ​maxed as well as Aid Condensed Potion, though they will omit Acid Bomb due to their low INT. First class skills are a personal preference, provided Enlarge Weight Limit and Push Cart are maxed out.
  
 [[http://​irowiki.org/​~himeyasha/​skill4/​bio.html?​10GAGAaktFrbrFsSaodK|WoE Full Support Biochemist Skill Build]] [[http://​irowiki.org/​~himeyasha/​skill4/​bio.html?​10GAGAaktFrbrFsSaodK|WoE Full Support Biochemist Skill Build]]
- 
-A full support chemist need not get Acid Bomb as it will have low int. 
  
 {{tag>​war_of_emperium_characters woe biochemist war_of_emperium creator}} {{tag>​war_of_emperium_characters woe biochemist war_of_emperium creator}}